Space Invaders Revolution (Space Invaders DS or スペースインベーダーDS in Japan) is a Space Invaders title released in 2005 by Marvelous Entertainment for the Nintendo DS.
This game features two modes of play. Classic Mode is a faithful reproduction of the original arcade machine. New Era mode takes the form of a world tour, with the player confronting the Space Invaders at 20 recognizable geographical locations. In total there are 60 levels to defend and 13 different types of invader to battle. Power-ups include protective shields, additional support craft, rapid-fire shots and column-clearing laser beams - essential aides as the action becomes progressively more intense. Power-ups can be used in combination: using support craft with laser results in three laser beams, decimating multiple waves of invaders with every press of the fire button.
Story[]
Earth is once again invaded by the Space Invaders once again, However, the Earth Defense Force already worked on with a new Core Cannon that can deploy each flight of the world, Will this new Core cannon will save the Galaxy or will Invaders will continue their invasion?
Stages[]
Each stage except the last has three rounds of increasing difficulty.
# | Country | Place | Challenge |
---|---|---|---|
1 | Italy | Leaning Tower of Pisa | Shadow |
2 | India | Taj Mahal | Doppleganger |
3 | North America | Los Angeles | Narrow |
4 | Peru | Nazca Lines | Super |
5 | Antarctic | Division | |
6 | England | Big Ben | Direction |
7 | Greece | Acropolis | Armored |
8 | Spain | Barcelona | Shadow LV2 |
9 | North America | Alaska | Storm |
10 | China | The Great Wall of China | Million |
11 | Australia | Ayers Rock | Super LV2 |
12 | Chile | Easter Island | Narrow LV2 |
13 | France | Arch of Triumph | Division LV2 |
14 | Russia | Moscow | Doppleganger LV2 |
15 | Egypt | Pyramid | Direction LV2 |
16 | North America | Statue of Liberty | Demolition |
17 | Germany | Brandenburg Gate | Storm LV2 |
18 | Japan | Mt. Fuji | Rush |
19 | The Moon | Escape | |
20 | Galaxy | Mother UFO |
Invader Types[]
- Shadow: Randomly disappears for brief periods.
- Doppleganger: Looks and fights like the player's cannon. Only when hit is it revealed to be an alien.
- Narrow: Fought between walls that are close together. They descend quickly.
- Super: Extremely large. Each pixel can shoot and be shot like a regular Invader.
- Division: Randomly changes color. If shot when white, it divides into two small invaders
- Direction: Must be shot in order. Shooting a white invader instantly fails the mission.
- Storm: Fires projectiles much more frequently than usual.
- Armored: Requires multiple shots to destroy. Only one is fought at a time.
- Million: Half as large and twice as plentiful.
- Rush: Take turns dive bombing straight down, one after another.
Gallery[]
Trivia[]
The "Million Invaders" of Stage 10 are based on the NES version of Space Invaders.